Show notes
Three more interviews from RustFest 2019: Jake Shadle on using Rust for high-performance game engines at Embark, applying lessons learned from working on EA DICE’s Frostbite engine; Yoshua Wuyts on async-std and Rust’s async ecosystem; and Stjepan Glavina on crossbeam, Rust’s foundational library for powerful concurrency primitives.Contributing to Rustacean StationRustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected]Timestamps & referenced resources[@ [@ [@ [@ [@ [@ [@ [@ embark.dev Inside Rust at Embark [@15:09] Part 2: async-std w/ Yoshua Wuyts [@15:48] - How much of the Rust standard library is async-std intended to emulate? [@17:12] - Is there anything from async-std that ought to be upstreamed into the standard library? [@19:20] - Does async-std run into any conflicts with the types or traits defined in futures-rs or the standard library? [@ async-trait: a procedural macro for providing async trait methods on stable Rust [@26:21] - How close is async-std to being a drop-in replacement for the standard library? [@28:32] - What’s next for the development of async-std? [@30:07] - With the advent of async-std version 1.0, what would an eventual 2.0 release look like? [@32:09] - Who is using async-std? [@ async.rs github.com/async-rs [@34:02] Part 3: crossbeam w/ Stjepan Glavina [@34:29] - What is crossbeam and what is its history? [@ [@38:17] - How does epoch-based garbage collection compare to std::sync::Arc? [@ [@42:59] - How do crossbeam’s channels compare to those in the standard library? [@44:33] - How much research was involved in writing crossbeam? [@45:35] - Do crossbeam’s channels provide a selection interface? [@46:34] - What other primitives does crossbeam provide? [@48:37] - How confident are you in the correctness of crossbeam’s implementation? [@49:46] - How is crossbeam related to rayon and async-std? [@51:53] - What’s next for crossbeam?CreditsIntro Theme: AerocityAudio Editing: Zoran ZaricHosting Infrastructure: Jon GjengsetShow Notes: Ben Striegel, Zoran ZaricHosts: Ben Striegel

