Retro Game Audio
Retro Game Audio
Retro Game Audio
Episode 30: Castlevania Bloodlines
1 hour 40 minutes Posted Apr 2, 2019 at 1:15 pm.
Kevin's vgm audio sources on original hardware project
Bloodlines' history and context
Konami's history with hardware and sound design, leading to the Genesis
Contra Hard Corps discussion
Bloodlines listen-through and discussion
Why the sound mod makes the soundtrack sound better
Demonstration of algorithm 4, polyphony in a single "monophonic" patch
All FM instruments demonstration
The "x" shaped envelopes used to create a gnarly instrument
Michiru Yamane overview
More game discussion and Portrait of Ruin tangent
Demonstration of noise/hiss from the sound mod
Bloodlines' music in later CV titles
What Else Is Going On?
Name that Game
Song of the Week
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1:40:22
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Show notes
Patrick and Steve are joined once again by Kevin Burke to discuss the Castlevania Bloodlines soundtrack. Sampled from a modded Sega Genesis to achieve a crisp, bright sound, we do a complete listen-through as we also explore some of the technical aspects of its creation.
Show notes