Show notes
Elaine Gómez (she/her), Puerto Rican game designer at Brass Lion Entertainment, shares how game design can be a tool for exploring and celebrating culture, and how she’s leaving a legacy of accessibility through her work in the video game industry.GamesChild of Light -- https://bit.ly/3wqQwURAssassin’s Creed 3 -- https://bit.ly/3815A2gAssassin’s Creed Odyssey -- https://bit.ly/3FYHbH8Mulaka -- https://www.lienzo.mx/mulaka/The Last of Us -- https://bit.ly/3G6gnVyOther ResourcesBrass Lion Entertainment Careers -- https://brasslionentertainment.com/careers/AbleGamers -- https://ablegamers.org/Accessible Player Experiences (APX) -- https://accessible.games/accessible-player-experiences/Support my show! www.bubblegumbitchcraft.etsy.comCreditsGuest -- Elaine Gómez (she/her), @chulatastic or http://www.elaine-gomez.com/Production by Victor Media Group, Inc. -- https://victormediagroup.co/Original Music by Byson -- https://spoti.fi/3eoC47lCreator / Host -- Clara Mount (@bubblegum_titan on Twitter)Executive Producers -- J.B. Adams and Gerard MitchellSound Editing -- Anna Hughes



