In this episode, Zeke and Matt dig deep into discovery work. What is it? How does it impact the various parts of your project? What are some strategies and methods for doing it?
Figuring out all the things you don't know very early on in any project is incredibly beneficial. This is discovery work and spoiler alert, it's super important. Zeke and Matt touched on this topic a bit in Ep. 2: Product Process, but this one is definitely worth a deeper dive. We'll walk you through just what discovery work is and how it can be used at various points in your project. Along the way, you'll learn about some of the pitfalls of not doing discovery work along with some strategies and resources to help empower you to do this work on your projects.
Links to stuff discussed in this episode:
- Google Design Sprints
- Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days
- Gamestorming
- Designing the Conversation: Techniques for Successful Facilitation
- A Project Guide to UX Design: For user experience designers in the field or in the making
- Good Kickoff Meetings
- Designing for the Digital Age: How to Create Human-Centered Products and Services
What Zeke and Matt are up to these days:
- Code for Designers: Zeke's current project. Sign up to keep updated with the exciting stuff coming soon
- Table XI: Design and development company Matt works for. They're an awesome group. Check them out.



