Mechanical Masonry
Adam Paquette
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Mechanical Masonry Ep. #3: Having a Focus
43 minutes
Posted Dec 11, 2014 at 5:27 am.
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Today we talk about Payday 2 and Starbound, two games that either didn't have a focus or had too much on their plate when they started development. They are both games we enjoyed but found fault with as we played and here is why.
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Mechanical Masonry Ep. #2: Strategy Games
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Mechanical Masonry Ep. #4: Linearity vs. Open World
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