Show notes
Grief, pain, play and the MuseThis episode we sit down with Dr. Sabine Harrer to talk about grief and games. Using her research and experience in grief we cover her main methodology in making games, using Muse based design. Sabine has presented this talk at the Gotland Game Conference, at GDC and also in Berlin at the Schaufenster PainGame Event. Shownotes7:00 Where Sabine started to make games, ITU and Copenhagen Game Collective

