Life and Dev
Life and Dev
Elise Terranova
LAD008 Sabine Harrer
56 minutes Posted Apr 22, 2018 at 11:12 am.
Where Sabine started to make games, ITU and Copenhagen Game Collective
Parallels between grief and playful design and muse based design
The anti-birth
How people grieve
What happened to the lamb?
Attachment and loss as a bereaved badgers
Being inclusive in design
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56:33
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Show notes
Grief, pain, play and the Muse
This episode we sit down with Dr. Sabine Harrer to talk about grief and games.  Using her research and experience in grief we cover her main methodology in making games, using Muse based design.  Sabine has presented this talk at the Gotland Game Conference, at GDC and also in Berlin at the Schaufenster PainGame Event.
Shownotes
7:00 Where Sabine started to make games, ITU and Copenhagen Game Collective