KeyForge Public Radio
KeyForge Public Radio
Zach Armstrong | Rooster High Productions
36. Richard Garfield Interview: Variance as a Design Choice [Epilogue]
25 minutes Posted Feb 21, 2024 at 5:01 am.
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Sike! One more, nerds. Richard Garfield's back. We chat about the role variance plays in his game design. It's cool. 

Read more on Richard's latest in-progress video game, Chaos Agents: https://venturebeat.com/games/populariums-chaos-agents-game-gets-pre-alpha-playtest/

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