Hook and Chance
Hook and Chance
Hook and Chance
Making D&D Dragons Immersive III
45 minutes Posted Jul 6, 2020 at 11:00 am.
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Learn a system for creating the most epic dragon fights tailored to your party.

Dragons deserve the dramatic and complex fights that keep parties talking about the time they barely escaped alive. How would you go about writing such an encounter? Sounds like art. Could amazing encounters be systematize? Also, the Unbreakable Anthology is awesome... that is all.

Ok, fine... that's not all. It's worth noting that the three steps to creating reliably interesting and dynamic fights all come down to a few major steps.
Know your villain
A villain can easily become a pool of HP to slowly whittle down if you aren’t considering who that villain is. What do they want? What would a dragon do to settle into a place they call home? How do their wants and needs directly conflict with the players?
Build to suit the players and the villain
Building elements into a fight that allows each of the players to play a key pivotal role in the combat helps to not only increase the dynamism of the encounter but also to make your players feel heroic and necessary.
Build encounter stages and triggers
A big dragon combat should have various stages. Like in video games, where the boss changes their difficulty and behavior halfway through a fight. This treats the enemy like they are a living breathing creature that is every bit as smart as the players.

Remember to grab the Unbreakable Anthology here

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