Hey, Good Game
Hey, Good Game
Nate Kadlac, Aaron Kardell, Joseph Rueter
How to Build a Crossword Puzzle (That People Actually Want to Play)
40 minutes Posted May 13, 2025 at 9:00 am.
David Steinberg went from submitting crosswords to the New York Times at age 12 to becoming the editorial manager at Andrews McMeel. In this episode, he shares how puzzles captured his imagination, what makes a great daily game, and why accessibility, surprise, and player-first design are key to long-term success. We also dive into how AI, onboarding, and syndication are shaping the future of games for indie developers and solvers alike.Check out David's Resources:https://syndication.andrewsmcmeel.com/puzzles/category/puzzleshttps://www.gocomics.comFind David Online:http://www.customcrossword.comhttps://www.xwordinfo.com/Thumbs/?author=David+Steinberg60 Seconds With David SteinbergGame Mentionshttps://beekeeperlabs.com/crossfire/https://www.playbalatro.com/https://store.steampowered.com/app/2400510/Dungeons__Degenerate_Gamblers/https://playthebazaar.com/https://imsqueezy.com/https://crosswordfiend.com/--
David's Favorite Game Right Now
Discovering Crosswords and Early Inspirations
First Attempts and Early Rejections
Getting Published and Shifting Focus
The Appeal and Evolution of Crosswords
Creating Crosswords: Tools and Tips
Solving Strategies and Tournament Insights
Crossword Tournaments and Competitions
The Future of Crosswords and Puzzle Games
Easy Mode for Friday Crosswords
Evolution of Puzzle Creation
Criteria for Syndicating Puzzles
Measuring Puzzle Success
Surprising Aspects of Syndication
Trends in the Puzzle and Gaming Industry
Merging Comics and Puzzles
AI in Puzzle Creation
Onboarding Players in Puzzle Games
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Show notes
David Steinberg went from submitting crosswords to the New York Times at age 12 to becoming the editorial manager at Andrews McMeel. In this episode, he shares how puzzles captured his imagination, what makes a great daily game, and why accessibility, surprise, and player-first design are key to long-term success. We also dive into how AI, onboarding, and syndication are shaping the future of games for indie developers and solvers alike.Check out David's Resources:https://syndication.andrewsmcmeel.com/puzzles/category/puzzleshttps://www.gocomics.comFind David Online:http://www.customcrossword.comhttps://www.xwordinfo.com/Thumbs/?author=David+Steinberg60 Seconds With David SteinbergGame Mentionshttps://beekeeperlabs.com/crossfire/https://www.playbalatro.com/https://store.steampowered.com/app/2400510/Dungeons__Degenerate_Gamblers/https://playthebazaar.com/https://imsqueezy.com/https://crosswordfiend.com/--(00:59) - David's Favorite Game Right Now
(
02:13) - Discovering Crosswords and Early Inspirations
(
03:54) - First Attempts and Early Rejections
(
04:46) - Getting Published and Shifting Focus
(
06:27) - The Appeal and Evolution of Crosswords
(
09:14) - Creating Crosswords: Tools and Tips
(
12:56) - Solving Strategies and Tournament Insights
(
14:28) - Crossword Tournaments and Competitions
(
18:19) - The Future of Crosswords and Puzzle Games
(
21:19) - Easy Mode for Friday Crosswords
(
21:33) - Evolution of Puzzle Creation
(
22:50) - Criteria for Syndicating Puzzles
(
24:42) - Measuring Puzzle Success
(
26:53) - Surprising Aspects of Syndication
(
27:58) - Trends in the Puzzle and Gaming Industry
(
32:02) - Merging Comics and Puzzles
(
34:40) - AI in Puzzle Creation
(
36:27) - Onboarding Players in Puzzle Games
--Check out our brainy games:Sumplete - https://sumplete.comSqueezy - https://imsqueezy.com/Kakuro Conquest - https://kakuroconquest.comMathler - https://mathler.comCrosswordle - https://crosswordle.comSudoku Conquest - https://sudokuconquest.comHitori Conquest - https://hitoriconquest.comWordga - https://wordga.com