Show notes
Water is extremely versatile in the real world and the same can be said for its place in animated filmmaking. In this episode of Get In The Mecha I take a look at how anime makes use of water as a device for telling profound stories, from Attack On Titan to Heike Monogatari. I also discuss why it is worth loooking into these tools for yourself when engaging with a piece of art.Video Version of this Episode: https://youtu.be/64IWFKvyNCATimestamps:Show Notes for this episode: https://getinthemecha.home.blog/2022/06/12/studying-water-visual-storytelling-in-anime-gitm-podcast-ep-114/Staff & Creators Mentioned: Shion Miura, Takuya Sato, Toshimasa Kuroyanagi, Naoyuki Asano, Ryousuke Nakamura, Nobutaka Yoda, Kazuya Shiotsuki, Hajime Isayama, (AOT S3 P2 #10 Staff: SB - Daizen Komatsuda / ED - Tetsuya Wakano, Shintaro Itoga & Tetsuro Araki), Tokuyuki Matsutake, Mamoru Hatakeyama, Nobukage Kimura, Naoko YamadaFor complete show notes, visit getinthemecha.home.blogFollow me on Twitter: https://twitter.com/GetInTheMechaQuestions, corrections, complaints: [email protected]Music In This Episode:Synth Wave by Alex by Alex McCulloch:https://opengameart.org/content/synth-wave-by-alexChill by Alex McCulloch:https://opengameart.org/content/chill-1On The Road Again by Alex McCulloch:https://opengameart.org/content/on-a-monday-nightAdventure Time:https://opengameart.org/content/adventure-time-revised

