Game Engineering Podcast
Game Engineering Podcast
Łukasz Ściga
HIGHLIGHT: How Global Illumination and raytracing works - Implementing Nvidia papers in Flax game engine
15 minutes Posted Apr 29, 2024 at 2:00 pm.
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Show notes
This time I'm joined by an author of Flax Engine: Wojciech Figat. He breaks down two amazing features of Flax:
- Global Illumination for all Graphics Cards
- How compiler-assembly-hack powers their Scripting setup
Learn more about Flax:
https://flaxengine.com/
Flax Source Code:
https://github.com/FlaxEngine
Game Engineering Podcast
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