Show notes
This week on the Game Developer Podcast, Sabotage Studio president and creative director Thierry Boulanger discusses the company’s approach to building a business off of retro-themed indie games. It’s a journey into how to make retro games stand out in a crowded market, and also how to set up your business to last beyond a single shipped game.The Game Developer podcast is a bi-weekly podcast chronicling the triumphs, catastrophes, and everything in-between of game development, sharing lessons and strategies fellow developers can use to hone their craft.Follow Game Developer on Bluesky at gamedeveloper.bsky.social & on LinkedIn at https://www.linkedin.com/company/gamedeveloperofficial. Learn more about Sabotage Studio: https://sabotagestudio.com/Music By: Mike MeehanEdited By: Pierre Landriau

