Game Dev Unchained
Game Dev Unchained
Game Dev Unchained
0031: Making and Marketing Firewatch, with Chris Remo!
1 hour 18 minutes Posted Apr 26, 2016 at 3:49 am.
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500,000 copies sold in it's first month and counting... Firewatch is indeed a hit, and we had to have a sitdown with Chris Remo to learn exactly how this came to be. This week, we talk development, marketing, Kickstarter and the music side of developing Firewatch!