
In this podcast Nick Sweetman interviews Sergei Panin a 3d environment artist currently working at Remedy entertainment. Sergei's latest releases include Remedy's Crossfire and he is now working on the highly anticipated Alan Wake 2.
Sergei's Artstation: https://www.artstation.com/leoluch
Thumbnail Fox character by Rayner Alencar
Apr 29, 2022
41 min

Nick Sweetman interviews 2D Character Designer Alfred Achiampong
(aka Yo__Qwick) on how to stand out as a freelancer when targeting
your work at the entertainment industry.
Alfred's clients include the concept art studio Mooncolony,
9B collective, Supercell , Suncreature, Triggerfish animation
& Portfolio Entertainment.
Full Video podcast here: https://youtu.be/MiPzNkHbAl4
Alfred's Instagram: www.instagram.com/yo__qwick
Alfred's Artstation: www.artstation.com/alfredachiampong
Podcast character thumbnail by Alfred Achiampong
Apr 6, 2022
37 min

In this podcast Nick Sweetman meets Mikko Eerola (aka AngryMikko) a freelance Digital Artist, with 10 years experience as a concept artist in the games company Housemarque in Finland. Mikko's game credits include classic games such as Outland & Resogun.
Full Video podcast here: https://youtu.be/wO18EBWflvs
Mikko's Instagram: https://www.instagram.com/angrymikko/
Game Art Co. Mascot by Rayner Alencar
Feb 27, 2022
40 min

In this episode we meet Charlotta Tiuri the Art Director of Frozenbyte in Finland. Charlotta specializes in both 3D Character and environment art and has worked on Trine 3 & 4, Nine Parchments & Shadwen.
Charlotta has worked over 10 years in the games industry starting her career at Trip Hawkins (EA Founder) company Digital Chocolate.
Full video podcast here: https://youtu.be/An4Go7dotoM
Charlotta's Artstation: https://www.artstation.com/charlotta
Game Art Co. mascot character by Rayner Alencar
Jan 23, 2022
25 min

In this podcast we meet Kshiraj Telang currently working as an Art Director at Moon Active. Kshiraj has been working in games for 16+ years and during his career has also worked at King in Barcelona and Rovio in Helsinki as an Art Director. Full video interview here: https://youtu.be/_CUB_nMLhr0
Kshiraj's instagram: https://www.instagram.com/kshiraj
* Episode thumbnail image by Kshiraj Telang.
Nov 25, 2021
24 min

Tatu Petersen-Jessen the global studio art director at Rovio gives his personal view on what he looks for in a game artists portfolio. A seasoned game industry professional with a creative and artistic background Tatu has worked in different creative and management roles in more than 40 published games from AAA to mobile.
Oct 1, 2018
17 min

After years of software development and technology consulting Tommi Koivisto decided to change his career path and break into the Games industry by joining Rovio Entertainment. Starting as a project manager at Rovio cloud services, he moved to Rovio PMO, changed to a game producer at Rovio Stars, and currently works as a senior producer / product lead at Puzzle Studio.
Sep 4, 2018
21 min

Game Artist Ilkka Leino talks about his personal view on how to structure your portfolio to break into the game art industry. Ilkka works at Supercell one of the worlds most successful mobile games companies. Supercell was crowned the world’s top mobile games company in PocketGamer.biz Top 50 Developer list 2017.
*This interview was recorded over the phone so quality is variable.
Illustration by Maureen Lukito.
Aug 29, 2018
13 min

Writers Guild Award-winner Anne Toole is a creative writer whose credits include video games, webseries, animation, television drama, comics, and short fiction. With a penchant for telling stories with a light tone and a dark underbelly, she prefers writing contemporary mysteries, science fiction, fantasy, horror and the occasional romance. She most recently wrote CURSE OF THE PHARAOHS for ASSASSIN’S CREED: ORIGINS and won a Writers Guild Award for her work on HORIZON ZERO DAWN.
Interview arranged by the Helsinki Games Factory.
Note: This is a live interview - the Q&A section at the end has variable audio quality.
Thanks to: Meela Leino, Greg Pellechi, Harri Pulsa, Hebert Ernesto de Souza and Phillip White for question submissions.
Illustration by Alessandro Chirico
Aug 15, 2018
22 min

In this episode we discuss game programming and ways to break into the industry as a coder. We are joined by Ville-Kalle Arponen founder of Quicksave and Alberto Alonso founder of Action-Reaction Games. Ville-Kalle has over ten years of game development experience in programming, design & management. Alberto Alonso is a natural born C++ programmer and software designer who has been programming for over six years in the games industry.
-Illustration by Alessandro Chirico
Aug 13, 2018
37 min
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