Fun Problems
Fun Problems
AJ Brandon and Peter C. Hayward
#74 - How to Find, Build, and Run Playtest Groups
1 hour 21 minutes Posted Oct 24, 2025 at 6:15 am.
Welcome to Fun Problems
The Value of Playtest Groups
Starting Your Own Playtest Group
Finding Playtesters
Weekly vs Monthly Playtests
The Importance of Community Spaces
Transitioning to Online Playtesting
Building a Local Community
Effective Playtesting Strategies
Handling Disputes in Playtest Groups
Creating a Safe Space
Scheduling Playtest Sessions
Organizing Playtest Games
The Role of Feedback
Effective Playtest Structures
Digital Playtesting Insights
The Importance of Physical Playtesting
Balancing Playtest Feedback
Building Relationships with Publishers
Conclusion and Final Thoughts
Closing Remarks on Playtesting
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1:21:18
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Show notes
Hosts Peter C. Hayward and AJ Brandon walk through how to start, run and grow board game playtest groups; finding people, finding the right location, handling disputes, scheduling games, and balancing in-person vs digital testing.
They share real-world examples (Toronto, First Play LA, ProtoTO), safety and inclusivity tips, troubleshooting for long/short games, and best practices for online playtesting tools and communities.
https://www.breakmygame.com/
https://virtualplaytesting.com/
Discord: https://discord.gg/BjerXtQ3Me
Email: [email protected]
Big thanks to Eduard Matei for our theme song!