Show notes
In this episode AJ and Peter dig into core game-design ideas: the difference between strategy and tactics, how scarcity and tough choices make games engaging, best practices for scoring and playtesting, and designing emergent combos that let players discover clever strategies.Discord: https://discord.gg/BjerXtQ3MeEmail: [email protected]/Twitter: @FunProblemsPodBig thanks to Eduard Matei for our theme song!

