Show notes
Jay and Matt take a deep dive into Unity's upcoming ECS and why its data oriented design is important.BreakdownLinksUnity video about caching - great info about how caching worksBlittable types - if you want to actually know what blittable types areTotal Chaos - indie game Matt recommendsGame Maker's Toolkit Skill Trees video - referenced when talking about Spider-ManSpider-Man Animation Anaylysis - another Spider-Man video we referenced

