Edge Guard
Edge Guard
Blake Beckett and Jordan Pruett
155 - OCDA
42 minutes Posted Sep 20, 2020 at 9:48 am.
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Show notes

In this episode, we play the precision platformer OCDA, about a… potato who dashes through octagons. We talk about how the use of a spatially-constrained dash mechanic produces new ideas in a familiar genre, as well as why the visual design of this game is so good. We also try to figure out the meaning of the name OCDA, before realizing that it is very obvious, and we are dumb.

 

Find the game here: https://kirstu.itch.io/ocda

And follow the creator on Twitter: @kirstu__