Show notes
Discussion:
- A bundle size oriented approach to a content based app.
Progress Update:
- Finished Protocols in Unwrap - up to the last section on Optionals.
- Mapped out a data budget for the app binary - targeting a binary that is under 200mb with video and audio content.
- 200mb is a download threshold for allowing downloads over cellular
- It’s also a good idea to ship smaller apps for download UX
- Figured out that we can get 100 minutes of mp4 content to fit in around 50mb - which should take care of the “60 second explanations” within budget.
- Learned how Duolingo does their animations
- Checked out a bunch of the most popular cocopods packages
- Watching benchmark tests for the new M1 Pros and Max’s
- Checking out the open source Unwrap app source files to learn from the architecture. Protocol oriented programming.
- Checked out Dylan’s new villa - which will be the new office/work space.
- Chilled out and relaxed a bit with Dylan.

