Designer Notes
Designer Notes
Idle Thumbs
Designer Notes 8: Daniel Benmergui
1 hour 45 minutes Posted Jun 8, 2015 at 2:57 pm.
0:00
1:45:28
Download MP3
Show notes
In this episode, Adam Saltsman interviews independent game developer Daniel Benmergui, who is best known for experimental story games like Today I Die, I Wish I Were The Moon, and the IGF-winning Storyteller. He is currently working on the Indie Fund-backed puzzle game Ernesto. They discuss why games should not be designed backwards, how to recover from the burden of success, why players have difficulty committing a murder of jealousy in Storyteller, and whether Chris Hecker hates Ernesto.