This episode dives deep into my old hard drives for music I listened to from 2002-2008, a period of time before I knew what Facebook was, before the Internet became something to escape from, and was itself the escape from the rest of the world. I learned about a lot of different music (among other things) at this time, and truly changed as a person. I credit today's theme to Wrong Box, a computer game created by Molly Soda and Aquma, which plays heavily with 2000s internet nostalgia in a way that deeply impacted me. So much so that it made me think back to that time, when things were simpler—or perhaps, complicated in a way I was not aware of yet. It was a period of time where ignorance was the price for bliss by way of exposure to new information. Not knowing something meant you still had the opportunity to know it, at some point, and that possibility meant a lot to me. It filled me with wonder. I felt that same wonder (and possibly fear, let's be real) while playing Wrong Box. I think the fear may have been associated with the quiet and abstract nature of the game, which reminded me of those early jump-scare websites that led you down simple puzzles to a brief flash of something terrifying paired with a shrieking sound cue or something like that. But that never happened, and I completed the game despite my fears because I wanted to see where it went, my curiosity was piqued, and at the end, my ignorance was rewarded with bliss. A rush of feelings, things I hadn't felt in a long time. Play the game if you can, and be sure to pay for it.
- A
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