Show notes
Ragdoll physics, bone-based articulation, and AI-generated face migrations - Roblox is rewriting its avatar system from scratch. Adam and Anthony unpack the three-phase rollout, debate whether R6 is truly being preserved, and ask whether AI is the right tool to get Roblox to AAA quality.Episode 23Sources:- Action Required: Advancing Avatars on Roblox- Studio Beta: Avatar Joint Upgrade - Enabling Physically Simulated Characters- Completing the Dynamic Head Migration- MaximumADHD's weight painting analysis on XHosts:- Adam (BanTech): https://lastlevel.co.uk/adam- Anthony (sublivion): https://www.roblox.com/users/44028290/profile----------------------------Watch or listen wherever you get your podcasts.Visit https://lastlevel.co.uk/podcast for more.Join the Discord: https://discord.lastlevel.co.ukBeyond The Blox is produced by Seb Jensen for Last Level Studios.----------------------------Chapters:(00:00) Intro(01:02) Avatar Joint Upgrade & Ragdoll Physics(07:01) Bones, Fingers & New Articulation Points(11:48) R6 vs R15: Retargeting & Backward Compatibility(15:15) The Three Phases & Motor6D's Future(18:44) R6 in Competitive Games & Avatar Settings(22:17) Animation Editors & Weight Painting(24:37) Dynamic Head Migration & AI Suspicions(28:03) Why Roblox is Changing the Avatar Aesthetic(34:54) AI, Sora's Shutdown & the Cost of Innovation(41:37) Outro


