Call of Duty didn’t suddenly become bad.
And one game didn’t kill the franchise.
But somewhere after Modern Warfare 2019, something shifted...quietly, gradually, until a lot of players found themselves logging off and realizing they didn’t actually have any fun.
Not angry.
Not frustrated.
Just… an empty feeling.
In this episode of the Average Joe Nerdcast, Nate takes a focused, honest look at how Call of Duty changed in the years after MW2019, from tighter matchmaking and the rise of Warzone to the explosion of the in-game store, tonal whiplash, and yearly release fatigue.
This isn’t a rage postmortem.
It’s not an "old man screaming at clouds" kind of thing.
It’s a conversation about trust, and how Call of Duty slowly stopped trusting its players to find their own fun.
And why, by the time Black Ops 7 arrived, it felt less like a disaster…and more like a realization.
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