Show notes
How a career as an art director and concept artist led to the creation of a new studio, developing an ambitious IP and the desire to mentor others toward success.If you enjoy this content please consider visiting my Patreon page to help support the effort https://www.patreon.com/jobydorrfor more information about the podcast and future guests please visit https://www.jobydorr.com/artcondition See episodes live every Sunday at 2pm PST at https://www.twitch.tv/joby_dorrKickstarter is live January 31 st! https://www.jobydorr.com for more info. Sign the newsletter for updates!Our guest this week is Paul Scott CanavanPaul is an Art Director and concept artist with a wide variety of high profile titles under his beltFrom Paul:“Hello! I am a Bafta award winning artist from Edinburgh, Scotland. Over the course of my 12 year career I have worked as an illustrator and concept artist for clients including Wizards of the Coast (Magic: The Gathering and Dungeons & Dragons), Valve and Games Workshop, and as Art Director at Axis Animation creating AAA cinematics for studios like Bungie, Blizzard Entertainment, Riot Games, Skybound and ArenaNet. I recently started my own studio, Grimoire, to develop my first game; a TTRPG called Pale Tides.I am lucky enough to have had my work featured in Spectrum Fantastic Art and a bunch of other great publications, and I was honoured to be featured in Develop's esteemed '30 Under 30' spotlight. I illustrated a Dark Souls book one time, and sometimes give talks/workshops at events including Industry Workshops, IFCC, THU Berlin and IAMAG.I am super passionate about my work and always happy to chat - please feel free to drop me a line if you have any questions or would like to work with me. Thanks!”Personal site - http://paulscottcanavan.com/Twitch - https://www.twitch.tv/paulcanavanArtStation - https://www.artstation.com/paulscottcanavanWebstore - https://www.inprnt.com/gallery/abigbatTwitter - https://twitter.com/abigbatInstagram - https://www.instagram.com/abigbat



