
001 - Mike Spakowski
1 hour 58 minutes Posted Jun 20, 2019 at 2:46 am.
Introduction
Why I’m Doing This/Happy Birthday Mom
Strange Brew & Ric Moranis
Fatherhood: Could Mike be a stay-at-home Dad?
How we met
Competing and comparison in art & design
"Comparison is a death spiral once you start comparing yourself to other people. Yet you have to acknowledge how good and bad your work is."
Lifespan of Work / Porano Case Study
Revisiting work from other eras vs. staying in touch
Life & Design is one of those things where we’re constantly solving the same problem over and over and over.
Karlsson Wilker - Tell Me Why
90% of the work that you do ends up in the trash heap, art has a longer lifespan
Expression is Hard
"Art for me is trying to figure out a way to take my life philosophy and tie that in to things that I’m proficient at."
How you constrain yourself is the key to making art
- "When I was young, I had all the ideas but no way to execute them. When I got older, I had methods to execute them, but forgot how to have the ideas. And now, I have the ideas, I have the methods it’s a matter of trying to find fucking time to get them done."
Artistic process and outlining a concept
This isn’t an art and design podcast
Mike’s Story
Never knew what he wanted to do
Community college and needing an art credit
Seeing his and other students work in the hallway
Parody and irreverence were alluring
Buying a PC, playing games and designing loading rooms
The beginning of Atomicdust
Learning to code
It’s impressive to make a successful company
Important to sit back and reflect
"It’s hard to make a living doing creative work, it’s more deeply personal."
Is college necessary?
The internet is the great equalizer
RZA: "Whether I went to school or not, I’d always study."
Encyclopedias to Internet
"Learning no longer has a barrier to entrance, it’s a barrier of interest, time and stamina."
The unexamined life
Whatever you do, make sure you enjoy it
Contemporary business and pressure
Vlogging & routine
Casey Neistat’s older video work
Appeasing larger audiences
Finding things early on and feeling “ownership”
Malcolm Gladwell - Tipping Point
Anderson Paak & Kid Cudi
Hold yourself up to a higher level and push forward
Does the work suffer after appealing to a larger audience
New work by an artist should almost confuse their fans
You can’t worry about the audience
Steven Pressfield - The War of Art
Taking in content vs. producing
Doing Something in the "FuturePast"
Keep it interesting
Tattoo Story & Tattoos in general
Mike’s Hair, Cheap Beer
Outro
0:00
1:58:24
Show notes
Mike Spakowski is Partner and Creative Director at Atomicdust – A Branding and Marketing Agency.www.atomicdust.com@mspako Notes: 20:30 - Lifespan of Work / Porano Case Study25:54 - Karlsson Wilker - Tell Me Why– 1:21:50 - Malcolm Gladwell - Tipping Point1:31:45 - Steven Pressfield - The War of Art
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