This month on Ain't Slayed Nobody: Our posse has some 'splainin' to do as they flee the ghouls of Baylor Peak. But they quickly find that ghouls aren't the only cosmic horror lurking in the Old West, and they're going to need every bit of healing they can get before their luck runs out. Can Lance ever actually fail at anything? Will our wounded party members make it out alive? What is lurking on the shelves of the old curio shop? And crucially: will the party ever actually make friends with an NPC?