Action Talks with Eric Jacobus
Action Talks with Eric Jacobus
Eric Jacobus
Stan Hom, an animator and fighter raised on HK cinema (Action Talks #2)
53 minutes Posted May 5, 2023 at 10:14 pm.
Early interest in action
How he started in animation
Making character moves and key poses
Blocking out combat engine
Learning animation and first games
The gradual development of software/hardware
Working with motion capture
Got into boxing and training
Transferring real fighting to film/game fighting
Fighting styles, intention, influence
Approach to mocap shoot and directing
Finding performers and choreography
Violence and psychology
Why do characters fight
Hong Kong action vs American/Japanese action
Character development
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53:14
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Show notes
Stan Hom is a character animator for video games (Callisto Protocol, 2022), motion capture director (Mafia III, 2016), martial artist, and Hong Kong movie fan. He talks about how Hong Kong cinema affected his animation style and motion capture process. You can find his Moby Games profile here: https://www.mobygames.com/person/4285...
Timestamps:
00:00:25 Early interest in action
00:02:47 How he started in animation
00:03:52 Making character moves and key poses
00:08:11 Blocking out combat engine
00:11:15 Learning animation and first games
00:14:01 The gradual development of software/hardware
00:15:49 Working with motion capture
00:19:01 Got into boxing and training
00:21:31 Transferring real fighting to film/game fighting
00:24:09 Fighting styles, intention, influence
00:28:39 Approach to mocap shoot and directing
00:33:56 Finding performers and choreography
00:35:47 Violence and psychology
00:44:17 Why do characters fight
00:46:43 Hong Kong action vs American/Japanese action
00:49:57 Character development