In this episode of Access Granted, I welcome my friend and mentor Cherry Thompson. Cherry is an accessibility specialist who has worked on making games accessible for studios like Guerilla Games, Bungie, Media Molecule, Ubisoft and many more.
Today Cherry and I discuss what it means to consult with a studio on making their games accessible, whether we will see a 100% accessible game and their IGN article about the Sekiro difficulty conversation and what their thoughts are on it a year later.
If you want to see their IGN article, go here: https://ca.ign.com/articles/2019/04/05/sekiro-accessibility-in-games-is-about-far-more-than-difficulty
IF YOU ARE LOOKING FOR A TRANSCRIPT OF THE SHOW CLICK HERE: https://accessgrantedpodcast.simplecast.com/episodes/cherry-thompson-what-does-it-mean-to-consult-with-a-studio-about-accessibility/transcript
Follow Cherry
TWITTER: http://twitter.com/cherryrae
TWITCH: http://twitch.tv/cherryrae
You can also follow Steve Saylor
TWITTER: http://twitter.com/stevesaylor
YOUTUBE: http://youtube.com/snowball