3: Prototypes

Prototyping is a process that bridges the gap between production and static design. In this episode, I talk a bit about what that means, and about what is required for all good prototypes. If you aren't prototyping now, you need to catch up. If you enjoyed this episode, please consider buying me some tea: https://www.developertea.com/buy-me-tea Edit: I accidentally called the Facebook prototyping tool, Origami, "Paper". Of course, this was a mistake. Sorry about that folks. If you enjoyed this episode, please consider buying me some tea: http://www.developertea.com/buy-me-tea

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