E22: HOARD OF THE DRAGON QUEEN (SESSION 11: MERE MERE ON THE WALL, WHO'S THE FROGGIEST OF THEM ALL?)




PCs Lathandis (Wood Elf Cleric), Seren (Half-Elf Eldritch Knight), Erzo (Drow Rogue), along with NPC muffin Jamna Gleamsilver (Gnome Rogue), head westward out into the precarious Mere of Dead Men. Their guide, a Lizardman named Snapjaw, is leading them to Castle Naerytar, reportedly a hub for the Cult of the Dragon. Definitely, it is going to be an arduous trek. Will they be capable of surviving? How are they going to efficiently travel over difficult boggy terrain?  What will they encounter as they penetrate this swampy domain? There are rumors of strange creatures that go "ribbit".





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RPG / RULESET: Dungeons & Dragons 5e / d20 System
SUPPLEMENTS: Hoard of the Dragon Queen (Kobold Press, 2014), Player's Handbook / Monster Manual / Dungeon Master's Guide (Wizards of the Coast, 2014), Forgotten Realms Campaign Guide (Wizards of the Coast, 2008).
MUSIC / SOUND: INTRO Main Title (Crusader Kings soundtrack, Paradox Interactive) / INCIDENTAL SOUND EFFECTS www.freesound.org / OUTRO Calm 1 (March of the Eagles soundtrack, Paradox Interactive).

Makeshift Castle Naerytar and surrounding swamp. Yes, rendering is a mess.

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