Phoenix One Games with Michael Will

Michael Will, Director of Technical Operations at Phoenix One Games, joins your co-hosts Mark and Francesc today to tell us about their migration from their own hardware to the cloud, how they did it, and what they learned from it. About Michael Will Michael is experienced in the design and deployment of high performance compute clusters both from hardware and software aspect with a parallel execution and solution architecture focus from IBM 390 running Linux to Penguin Computing commodity hardware for 10+ years, applying in the last 5 years to his passion for real time strategy gaming at Phoenix Age / Kabam / Phoenix One Games. Cool things of the week Moving The New York Times Games Platform to Google App Engine New York Times blog Introducing Network Service Tiers: Your cloud network, your way GCP blog Titan in depth: Security in plaintext GCP blog Final Day at Cloud Next gcppodcast 67 Interview Google Compute Engine docs Gaming Solutions on Google Cloud Platform docs Google Cloud Storage docs Couchbase Google Cloud and Couchbase Server: Zero to Millions of Operations in No Time VERTICA database info Phoenix One Games Question of the week How to secure an App Engine application? App Engine login (required/admin in your app.yaml), only Google accounts. OAuth2: Firebase Authentication Auth0. Cloud Identity-Aware Proxy App Engine firewall (beta) Where can you find us next? Francesc just released another justforfunc episode on Go Type Aliases, and will be presenting at Google Cloud Summit in Sydney in September. Mark is entering crazy season, currently speaking at Pax Dev and then attending Pax West right after. He’ll then be speaking at Gameacon and Austin Game Conference and attending Strangeloop once he’s done with all that.

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